Professional Projects
Salvation Prophecy

Salvation Prophecy

The Salvation Prophecy is an Action game developed by Sean Lindskog. At the moment I'm creating some of the characters for the game.
Visit the Rocketbox Homepage

Rocketbox Studios

Rocketbox is not actually a project, but there are plenty of various projects, I had to work on during my internship, including the upcoming MMO "Black Prophecy" for example.
Visit the 'Crazy Machines 2' homepage

Crazy Machines 2

For more than one year I was working for FAKT-Software on this title. I was responsible for background elements, character creation and concept sketches.
Gunship Apocalypse

Gunship Apocalypse

The very first commercial project I ever worked on.
Personal Projects
Girl

Girl

Of course I should have chosen a better name
but temporarily it's just a study of a girl in a tight dress. :)
Ballista

Hardsurface Dump

The second model in the HSD-section: A Ballista.
Cannon

Hardsurface Dump

A new thread that contains hardsurface models.
Space girl

"Weird Trip"

The Spacegirl is done, you may have a look at the final image... :)
Dino Head

Dino head

I created this dino during another voyage in the train.
Quake 4 Crate #2

Quake 4 Crate #2

A new model which I used to practise texturing.
Quake 4 Crate

Quake 4 crate

I've started a new session in lowpoly game-texturing.
Octopus girl

Octopus girl

A quick sketch during a boring voyage from Leipzig to Hannover.
Head sketch

Head sketch

Just a fast sketch of an orc to experiment with new techniques and brushes.
Christina Ricci

Christina Ricci

My entry for the subdivisionmodeling.com celebrity head sculpt contest.
Glider

Glider

A space ship based upon Feng Zhu's concept art.
Female Bust

Female Bust

A female bust
Rat

Rat-Gargoyle

A rat-like gargoyle
Dwarfen head

Dwarf of Mid Nor

A sculpting of the head of a dwarf
A piranha

Piranha

I tried to sculpt using a very simple basemesh
Bust Session #1 - #6

Bust Session

After the Head Session, I felt like sculpting some busts.
Head Session #3 - #10

Head Session

I started sculpting different heads in ZBrush. Here you can see my progress.
The piggy

The piggy

A little Silo made piggy.
Casse Montagne

Casse Montagne

A heavy Goblin cannon modeled according to the Confrontation miniatures.
Crates

Quake IV Hardsurfaces

Two objects from Quake IV. Modeled to exercise hard surface modelling.
Forgotten

Forgotten

An exercise to practise organic modelling in Silo and detailing in Zbrush 2.
King of the hill

King of the hill

Nearly everything was done in Cinema 4D R 8.5.
HappyBirthdayBear

Birthday-Bear

An animated short as birthday present in 2005 for my girlfriend.
Work in progress
Rifleman

Rifleman

Temporarily, I sculpt/model/texture/rig a medieval lowpoly rifleman.
Carrier

Heavy Crusher

An eternal WIP? Maybe not. It will be reused in a stereoscopic movie.