Salvation Prophecy

The Salvation Prophecy is a Single Player game, that is completely developed by one man: Sean Lindskog.
You can read more about his story and the game on SalvationProphecy.com. He's connected with artists around the world to give his vision some visible content. Temporarily I'm in the lucky position to work on some characters in my leisure time. All characters were drawn by Max Kulich.
Alien girl
This is the highpoly ZBrush version of the alien. I sculpted the body and the head separated from eachother to make it easier using different heads. After creating the basemesh with the new Polytools in Silo I sculpted them in ZBrush.
Alien girl#2
A different version of the clothing according to the concept art of Max. (My favourite ;) )
Alien girl Head Variation #2
A different version of the head according to the concept art of Max.
Alien girl Head Variation #3
A "grim" version of the head according to the concept art of Max.
Alien girl Lowpoly
Here you can see the 4.800 Tri Lowpoly of the alien girl.