The Salvation Prophecy is a Single Player game, that is completely developed by one
man: Sean Lindskog. You can read more about his story and the game on SalvationProphecy.com.
He's connected with artists around the world to give his vision some visible content.
Temporarily I'm in the lucky position to work on some characters in my leisure time.
All characters were drawn by Max Kulich.
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| This is the highpoly ZBrush version of the alien. I sculpted the body and the head separated from
eachother to make it easier using different heads.
After creating the basemesh with the new Polytools in Silo I sculpted them in ZBrush. |
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| A different version of the clothing according to the concept art of Max. (My favourite ;) ) |
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| A different version of the head according to the concept art of Max. |
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| A "grim" version of the head according to the concept art of Max. |
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| Here you can see the 4.800 Tri Lowpoly of the alien girl. |